Tiles does not render properly after attempt to correct self-intersection self-intersecting polygon
I am fairly new to OSM, have used IDeditor, and was trying out registering av path with Vespucci for Android, then suddenly tiles in a [large area][1] (relation [8234032][2])turned white in OSM standard layer.
OSM inspector found a possible problem where I had managed to place a path over an already [self-intersecting polygon][3] for wetland, that i have corrected.
I dont know if this really caused it, because a few hours later the same area (relation 8234032)turned blue, and the same day someone had [corrected the Natural key][4] for this area from Wood to Water.
I [corrected the key back][5] to Wood.
This helped, now at least some of the zoom levels render correct, but still a lot of tiles are either white or blue for some reason.
Its been several days, i have tried to register a lot of the tiles "dirty", and have loaded maps in different devices/browsers. The tiles are still not rendering correct with OSM standard layer from zoomlevel 15.
in various zoomlevels.
Can someone help me to find the problem here?
Thank you som much for your help!
[1]: https://www.openstreetmap.org/#map=14/58.0808/7.7316
[2]: http://osm.org/relation/8234032
[3]: https://overpass-api.de/achavi/?changeset=113575629&relations=true
[4]: https://overpass-api.de/achavi/?changeset=113553592&relations=true
[5]: https://overpass-api.de/achavi/?changeset=113578729&relations=true