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How to map adjacent areas?

0

Consider there is a small road and a rectangular field by the side of the road. What is the best/right way of drawing the adjacent field edge (Example: 1)?

  1. Should the field edge go along the road (way) without touching its nodes?
  2. Should the field edge share the nodes of the road, i.e. a fragment of the road is also an edge of the field?

To me, the (2) option seems to be better as it removes clutter in the editor and makes a nicer output map. However, I see a lot of examples when the contours duplicate each other. Strictly speaking, this is also closer to reality in many cases.

asked 13 Oct '17, 10:20

kemar's gravatar image

kemar
26112
accept rate: 0%


One Answer:

1

answered 13 Oct '17, 10:35

Frederik%20Ramm's gravatar image

Frederik Ramm ♦
82.5k927201273
accept rate: 23%

Source code available on GitHub .