Is there an OSM map that shows the original/source geometry without manipulation, for instance in the highest zoom/scale? asked 25 Apr '17, 11:03 sanser |
Most maps generated from OSM data are intended to be maps and the rendering process will tend to smooth out small irregularities and (for example if Bezier curves are used) might even show geometries that do not exist in that form in the original data. This is not specific to OSM btw. The data layer on openstreetmap.org shows the original geometry as do most editors. Naturally from a pedantic pov the roundabouts themselves should really be cleaned up and it would seem to be a good subject for a maproulette challenge if you can generate a list. Note: your last example may simply be a case of wrong tagging (not everything that looks circular is legally a roundabout). Edit: see my comment below DaveF answer: what is likely happening is that whatever you are using to extract OSM data is loosing precision on export, as the geometries you have in your illustrations have nothing to do with what is in the data. answered 25 Apr '17, 11:39 SimonPoole ♦ Simon, thanks for your time. I fully agree about the map-makers data preparation strategies. Implicitly you are saying that you don't no for an OSM map that has an option to show the source (not manipulated) data in some higher scale. I know this is not a place for arguing but for clarity I have to add two more comments.
(26 Apr '17, 22:24)
sanser
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Hi Where are you getting your source data/images from? This is the first roundabout in Wireframe mode in Potlatch 2. Looks pretty round to me: http://www.openstreetmap.org/edit#map=21/45.52146/-122.64957 Could your Jpeg creator be set to low detail? answered 25 Apr '17, 13:41 DaveF It would not be a JPEG artefact, if it is actually on output only it looks like (too) limited precision in the output coordinates as you can clearly see a point raster.
(25 Apr '17, 14:20)
SimonPoole ♦
The data is from the OSM dump, XML format, from some weeks ago. The images are JPG format of the screen dump from a vector map/rendering, and perfectly reflect the vectors/poly-lines in 1:1 scale from the source and there is no precision loss. The objects are the same in years and that is my point. In maps they are rendered manipulated and just fine, so there is no anomaly visualisation that could trigger the local mappers attention.
(26 Apr '17, 21:03)
sanser
1
I just loaded way 158898111 into JOSM and the nodes in the source data are arranged in a perfect circle. Whatever's causing the loss of precision is happening somewhere in your toolchain, which apparently isn't the perfect 1:1 reflection that you thought. What software are you using that displays the "drunken" roundabouts?
(27 Apr '17, 00:16)
alester
@sanser Provide your source XML for this one: https://goo.gl/eEImHh
(27 Apr '17, 13:08)
DaveF
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