Next Generation Sunshine State Standards

MA.4.A.1: Develop quick recall of multiplication facts and related division facts and fluency with whole number multiplication.

MA.4.A.1.1: Use and describe various models for multiplication in problem-solving situations, and demonstrate recall of basic multiplication and related division facts with ease.

Chocomatic (Multiplication, Arrays, and Area)

Critter Count (Modeling Multiplication)

MA.4.A.1.2: Multiply multi-digit whole numbers through four digits fluently, demonstrating understanding of the standard algorithm, and checking for reasonableness of results, including solving real-world problems.

Critter Count (Modeling Multiplication)

MA.4.A.2: Develop an understanding of decimals, including the connection between fractions and decimals.

MA.4.A.2.1: Use decimals through the thousandths place to name numbers between whole numbers.

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Treasure Hunter (Decimals on the Number Line)

MA.4.A.2.2: Describe decimals as an extension of the base-ten number system.

Adding Whole Numbers and Decimals (Base-10 Blocks)

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

Treasure Hunter (Decimals on the Number Line)

MA.4.A.2.3: Relate equivalent fractions and decimals with and without models, including locations on a number line.

Equivalent Fractions (Fraction Tiles)

Fraction Artist 1 (Area Models of Fractions)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Decimals (Area and Grid Models)

Modeling Fractions (Area Models)

Toy Factory (Set Models of Fractions)

MA.4.A.2.4: Compare and order decimals, and estimate fraction and decimal amounts in real-world problems.

Adding Whole Numbers and Decimals (Base-10 Blocks)

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

Treasure Hunter (Decimals on the Number Line)

MA.4.G.3: Develop an understanding of area and determine the area of two-dimensional shapes.

MA.4.G.3.1: Describe and determine area as the number of same-sized units that cover a region in the plane, recognizing that a unit square is the standard unit for measuring area.

Balancing Blocks (Volume)

Chocomatic (Multiplication, Arrays, and Area)

Fido's Flower Bed (Perimeter and Area)

MA.4.G.3.2: Justify the formula for the area of the rectangle "area = base x height."

Chocomatic (Multiplication, Arrays, and Area)

MA.4.G.3.3: Select and use appropriate units, both customary and metric, strategies, and measuring tools to estimate and solve real-world area problems.

Fido's Flower Bed (Perimeter and Area)

MA.4.A.4: Algebra

MA.4.A.4.1: Generate algebraic rules and use all four operations to describe patterns, including nonnumeric growing or repeating patterns.

MA.4.G.5: Geometry and Measurement

MA.4.G.5.2: Identify and describe the results of translations, reflections, and rotations of 45, 90, 180, 270, and 360 degrees, including figures with line and rotational symmetry.

Quilting Bee (Symmetry)

Rock Art (Transformations)

MA.4.A.6: Number and Operations

MA.4.A.6.1: Use and represent numbers through millions in various contexts, including estimation of relative sizes of amounts or distances.

Modeling Whole Numbers and Decimals (Base-10 Blocks)

MA.4.A.6.2: Use models to represent division as:

MA.4.A.6.2.b: as partitioning

No Alien Left Behind (Division with Remainders)

MA.4.A.6.2.c: as successive subtraction

No Alien Left Behind (Division with Remainders)

MA.4.A.6.3: Generate equivalent fractions and simplify fractions.

Adding Fractions (Fraction Tiles)

Equivalent Fractions (Fraction Tiles)

Factor Trees (Factoring Numbers)

Fraction Artist 1 (Area Models of Fractions)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Fractions Greater than One (Fraction Tiles)

Modeling Fractions (Area Models)

Toy Factory (Set Models of Fractions)

MA.4.A.6.4: Determine factors and multiples for specified whole numbers.

Chocomatic (Multiplication, Arrays, and Area)

Factor Trees (Factoring Numbers)

Pattern Flip (Patterns)

MA.4.A.6.5: Relate halves, fourths, tenths, and hundredths to decimals and percents.

Equivalent Fractions (Fraction Tiles)

Fraction Artist 1 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Decimals (Area and Grid Models)

Modeling Fractions (Area Models)

Toy Factory (Set Models of Fractions)

MA.4.A.6.6: Estimate and describe reasonableness of estimates; determine the appropriateness of an estimate versus an exact answer.

Cannonball Clowns (Number Line Estimation)

Multiplying Decimals (Area Model)

Correlation last revised: 5/10/2018

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.