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How to edit large structures

2

Hello community,

I am often fail to edit large area structures because of the editing zoom level limitations. If there are structures like National Parks, etc. with measures of 50x50km and one is restricted to work on a maximum zoom level showing a clipping of 1x1km it is almost not possible to work with it and keep the overview.

This is in particular a problem while editing existing (wrong) structures.

Does there exist a work-around?

I am mostly using the embedded ID for editing.

Chris

asked 07 Jan '15, 11:41

heunigreenfreak's gravatar image

heunigreenfreak
41114
accept rate: 0%

edited 07 Jan '15, 22:02

aseerel4c26's gravatar image

aseerel4c26 ♦
32.6k18248554

Thank you. I'm going to try it.

(08 Jan '15, 07:54) heunigreenfreak

3 Answers:

6

Pretty much the answer is to use JOSM, which not only allows this but provides a broader range to tools to do so.

answered 07 Jan '15, 11:50

SK53's gravatar image

SK53 ♦
28.1k48268433
accept rate: 22%

5

iD is an entry level editor. The task you are looking to do is not an entry level task so you really do need to look at switching to JOSM for tasks like this.

There is a bit of a learning curve with it, but it is worth it

answered 07 Jan '15, 15:58

DaCor's gravatar image

DaCor
1.3k11129
accept rate: 2%

1

Consider deviding the area into smaller parts.

Why ?

  • You are limited to 2000 points for a single objet
  • You'll have less chances to have your objet locked by another user's session

and learn to use JOSM ;-)

answered 15 Jan '15, 16:28

DF45's gravatar image

DF45
196127
accept rate: 0%

Source code available on GitHub .