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Osm tile server slow

0

Hi all

I want to build an android app using osm data.

I have a tile server (followed : http://switch2osm.org/serving-tiles/manually-building-a-tile-server-12-04/)

1 core, 4 GB ram, 60 GB storage. (im using only 32MB raw osm data)

I need help with 2 things:

1) the rendering time for a tile is very long, can take 10 sec. what can be the cause? (I checked my cache - only 32K)

.......... [question deleted] .................

Thank you all

asked 01 May '14, 13:15

Shmuli's gravatar image

Shmuli
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accept rate: 0%

edited 01 May '14, 14:42

SimonPoole's gravatar image

SimonPoole ♦
44.7k13326701


One Answer:

2

Please do not ask two different question in one posting, I'll split it up now for you.

As to 1) you need to tell us which zoom levels you are talking about. Lower zoom levels will be slower than higher ones, so depending on what you are looking at 10s might be quite ok (given that you are not running a hi spec machine).

answered 01 May '14, 14:37

SimonPoole's gravatar image

SimonPoole ♦
44.7k13326701
accept rate: 18%

Source code available on GitHub .