Hi everyone !

I'd like to build an OpenStreetMap server for my company ...

We want to handle a large area of data (the whole Europe). My question is quite simple, i'd like to know if there is a simple (or not ) way to pre compile tiles for this area in order to fill the /var/lib/mod_tile folder. Once this is done, if i understand well how all this works, that would be much faster to access the tiles for our customers.

Thank you very much for reading and helping. Regards, Guillaume.

asked 29 Apr '14, 15:52

guillaume's gravatar image

guillaume
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accept rate: 0%


Pre-rendering tiles is something essentially every provider does, including OSM proper.

It is simply a trade off between disk space used (even just Europe down to zoom level or so, will be rather large) and compute time. Since the low zoom tiles tend to be very explensive to produce it is customary to pre-render tiles down to around zoom 14 regardless of what you do.

Tile disk requirements for a full planet can be found here http://wiki.openstreetmap.org/wiki/Tile_disk_usage

If you are using renderd you should already have render_list available that will batch render tiles, see the end of the page of http://switch2osm.org/serving-tiles/building-a-tile-server-from-packages/

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answered 29 Apr '14, 18:06

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SimonPoole ♦
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accept rate: 19%

edited 29 Apr '14, 18:08

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question asked: 29 Apr '14, 15:52

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